January 06, 2005
[FlashLite] Dice
Abdul Qabiz has posted about a J2ME application I made some weeks ago, and he says that the same thing could have been done with a few lines of code in Macromedia Flash Lite.
And he's right!
Here you can download a zip containing the source files.
And here's an screenshot of the application:
The code is really simple. Look:
/:diceValue=Int (Random (6)) + 1 //trace( diceValue ); tellTarget( "/diceView" ) { gotoAndPlay( "Dice" add /:diceValue ); }
diceView is a movieclip that is on the stage, and that instead of just one frame, contains all the animations needed to show all the sides of the dice
I must confess that I had almost forgotten the old "tellTarget days". But, in fact, the development time was about a tenth of the time needed to develop the j2me example
By the way, I've been thinking for some time about focusing this blog a bit more on mobile devices. Thanks, Abdul, for giving me the final push! ;)
Posted by Cesar Tardaguila Date: January 6, 2005 11:28 PM | TrackBackThanks for putting up these two (flashlite + j2me) examples. Believe, they are simple but sufficient enough to say FlashLite rocks! Give it some more time :)
As you know, there are many designers/content-authors who don't know java or OOP. But they can easily make content in Flash and publish to different profiles, like desktop or mobile.
That makes a big difference.
Anyways! I will be keep pushing you, so keep on doing such good things :)
Are you participating in FlashLite contest? I can't participate as I am not eligible :(
-abdul
Posted by: Abdul Qabiz en: January 7, 2005 10:29 AMThanks again for your comments, Abdul.
I'm not participating in the contest. I've been thinking hard about it, but I have not been able to find a good idea for an application. :(